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Thread: Dodge Guide (v6.69c)

  1. #16
    Registered User BorisPeace's Avatar
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    Do you even know what triggered healing is? It has absolutely nothing to do with evasion.

    Void does recieve the damage. Void doesn't 'avoid' anything. Backtrack is coded so that Void heals for the same amount before taking that damage.

  2. #17
    Chasing the Sun... GoodanGeL's Avatar
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    Quote Originally Posted by BorisPeace View Post
    Do you even know what triggered healing is? It has absolutely nothing to do with evasion.

    Void does recieve the damage. Void doesn't 'avoid' anything. Backtrack is coded so that Void heals for the same amount before taking that damage.
    You can call it whatever you'd like, it's still same thing for me: that his HP remains the same and this is a chance.

  3. #18
    Registered User BorisPeace's Avatar
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    It's definitely not the same. Let me show you the differences.

    If a 'Unit X' dodges an attack, it means it is not hit. This part is very important. Void does get hit, but heals for the same amount. This means Void suffers any side effects , but Unit X does not suffer from these. These side effects include Bash, any kind of Orb Effect or Buff Placer, and many others. For example, if a unit with EoS attacks Unit X and misses, Unit X is not slowed down, whereas a Backtrack'ing Void would.

    Furthermore, only a normal attack can be dodged, but Void's Backtrack protects him from any kind of damage, be it from attacks or spells or by any other means.

    Also, note that Void heals for the same amount before taking that damage. This has two very important outcomes. Firstly, Backtrack does absolutely nothing if Void is at full HP. Let's say a 800/800 HP Void is hit with a Coup de Grace procced attack which damages him (it?) for 740 HP (after reductions) and let's assume Backtrack procs. Void heals, but he is already at max HP, and then gets damaged and is left with 60 HP. If he had dodged that attack, he would have left with 800 HP.

    Secondly, Void can't heal more than his max HP, meaning if he gets hit with an attack that damages him for more than his max HP, we will die whether Backtrack procs or not. He, again, would live if he dodges the attack.

    These are the most basic differences between Dodge and Triggered Healing.


    Yours sincerely,
    Boris

  4. #19
    Chasing the Sun... GoodanGeL's Avatar
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    I understood now.

    Thanks

  5. #20
    Safelist Member [GTP]'s Avatar
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    it means that when u take dmg u instantly heal the same amount of dmg u get so when some1 hits u he can cancel flask/clarity/dagger etc something that won't happen if he miss

  6. #21
    Registered User BorisPeace's Avatar
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    Yep (:

    Also note that if Void uses Blademail, and Backtrack procs, he will deal full damage via BM even though his HP remains the same.

  7. #22
    Safelist Member Fika[F]'s Avatar
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    main gameplay difference besides the spell damage blocking part is that, you don't cause your opponent to miss, that means his attack effects still effect you (bash, brood's passive, trax slow arrow etc etc)

    maybe someone mentioned this but I didn't wana read walls of txt
    <Tito> oni famous igraci
    <Tito> nisu nista bolje
    <Tito> od fiku
    <BaKisS> fika>famous

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