LifeDrainer[RO]
29th March 2008, 11:35 PM
Whenever you hear this, what it means is that a certain effect has an increased percentage, but not directly increased. If you have 20% of something, and an item or skill that gives another 20% of that something, if it stacks diminishingly, it will not equal 40%!
The way to work out diminishing returns is to use this formula:
T = C/100 + (100-C)/100 * E/100
T is the Total percent, C is the Current percent, and E is the Extra percent.
There are two ways to get evasion: Through a hero that has a skill that gives evasion (Phantom Assassin's Blur, Panda's Drunken Brawler or Bounty Hunter's Jinada). The other way is to get either the item Butterfly, or the item Radiance ("blinding" effect counts as evasion; ta to Lionel for that).
Evasion never stacks. Period. Getting multiple butterflys, or a butterfly on a hero that already has evasion does not do anything (although on a hero that already has evasion, the hero's skill will take precedence).Note: Evasion is different from a skill that will cause a target or targets to miss. Evasion stacks with spells that make a target/targets miss! Evasion of a hero and accuracy loss of an opponent do stack together, diminishingly... For example, a Troll Warlord with a butterfly would have 30% evasion on top of making an enemy miss 42% of the time. His theoretical evasion would be:
TE = 42 + (100-42)/100 * 30
= 65.4%
Note that Backtrack (Voidwalker) is different from evasion. A butterfly on Voidwalker will stack with his backtrack. The way it works is, first, the Voidwalker will have a chance to evade the attack (30%). After this, if the evasion doesn't proc, he will then have a chance to backtrack the hit (25%). So, total evasion would be:
TE = 25 + (100-25)/100 * 30
= 47.5%
This Excel file is dedicated to those that knew the formula but are to lazy to count by themselves and also to dota-freaks that wanna know precise numbers on most dota situations.
The Spreadsheet contains these sheets:
* Bashes
* Stout or Vanguard?
* Criticals stacking (Average damage with criticals and innate crits and images)
* Buriza vs MKB DPS (damage per second) based on IAS & Damage
* DPS based on IAS & Damage
* Reaper-Scythe Exact Kill Zone (for the derivation see my guide in dota-allstars.com Mechanics>Guides&Lists)
* Sunder
Enable Macros as they serve functionality and i assure and guarantee you that the file is clean. (code and formulas aren't protected, you can see them)
The way to work out diminishing returns is to use this formula:
T = C/100 + (100-C)/100 * E/100
T is the Total percent, C is the Current percent, and E is the Extra percent.
There are two ways to get evasion: Through a hero that has a skill that gives evasion (Phantom Assassin's Blur, Panda's Drunken Brawler or Bounty Hunter's Jinada). The other way is to get either the item Butterfly, or the item Radiance ("blinding" effect counts as evasion; ta to Lionel for that).
Evasion never stacks. Period. Getting multiple butterflys, or a butterfly on a hero that already has evasion does not do anything (although on a hero that already has evasion, the hero's skill will take precedence).Note: Evasion is different from a skill that will cause a target or targets to miss. Evasion stacks with spells that make a target/targets miss! Evasion of a hero and accuracy loss of an opponent do stack together, diminishingly... For example, a Troll Warlord with a butterfly would have 30% evasion on top of making an enemy miss 42% of the time. His theoretical evasion would be:
TE = 42 + (100-42)/100 * 30
= 65.4%
Note that Backtrack (Voidwalker) is different from evasion. A butterfly on Voidwalker will stack with his backtrack. The way it works is, first, the Voidwalker will have a chance to evade the attack (30%). After this, if the evasion doesn't proc, he will then have a chance to backtrack the hit (25%). So, total evasion would be:
TE = 25 + (100-25)/100 * 30
= 47.5%
This Excel file is dedicated to those that knew the formula but are to lazy to count by themselves and also to dota-freaks that wanna know precise numbers on most dota situations.
The Spreadsheet contains these sheets:
* Bashes
* Stout or Vanguard?
* Criticals stacking (Average damage with criticals and innate crits and images)
* Buriza vs MKB DPS (damage per second) based on IAS & Damage
* DPS based on IAS & Damage
* Reaper-Scythe Exact Kill Zone (for the derivation see my guide in dota-allstars.com Mechanics>Guides&Lists)
* Sunder
Enable Macros as they serve functionality and i assure and guarantee you that the file is clean. (code and formulas aren't protected, you can see them)